Variable Name | Default Value | Description |
mp_medkit_givetime | 120 | Time interval in seconds when player will recieve a medkit |
mp_player_dmgscale | 1.0 | Player damage scale |
mp_player_dmgforcescale | 1.0 | Player damage force scale |
mp_crowbar_backdeath | 1 | Crowbar kills instantly when hit in the back for (0) no one, (1) players only or (2) players and humanoid NPCs |
mp_player_carry_push | 4000 | Push force for when pressing USE key on a heavy physics object |
mp_player_carry_mass | 35 | Maximum mass an object can be for a player USE pickup |
mp_player_carry_size | 128 | Maximum size an object can be for a player USE pickup |
sv_allow_thirdperson | 1 | Allow thirdperson view for players in (0) no games, (1) in coop games or (2) in all games |
mp_allowstealing | 0 | Allow players to take USE pickup objects from other players |
mp_equiptype | 0 | Set loadout type for players - (0) default, (1) no melee/fists or (2) no items and no suit |
mp_lifecount | 0 | Number of player lives (this value will be overridden by some maps |
mp_spawntime | 120 | Time after game has started at which spawning will no longer be available for new players (life system must be active) |
mp_spawnplayercount | 2 | Minimum number of players that must be active in the server for spawn time to set |
mp_spawnsystem | 0 | Spawn system for players - (0) normal, (1) dynamic |
synergy_max_weaponsize | 50 | Maximum space a player has for weapons (overridden by player class or map), use "-1" to disable (unlimited size) |
sv_allow_wallhop | 0 | Allow players to use the test "wall-hop" function |
sv_wallhop_scale | 512 | Power of a wall-hop jump |
votesys_allowvotes | 1 | Server will or will not allow votes |
votesys_percent | 65 | Percentage of agreeable votes require to perform an action |