Synergy Documentation
SDK and Editing : Custom Sounds

1. Introduction
1. Home
2. About
3. F.A.Q.
2. Gameplay
1. Game Types
2. Starting a Game
3. Maintaining a Server
4. Playing the Game
5. Steam Mounts
3. SDK and Editing
1. Setting Up
2. Custom Sounds
3. Player Models
4. Custom NPCs
5. Custom NPC Sounds
6. Custom Weapons
7. Map Config Files
8. Class System
9. Life System
10. New Entities
You can use custom sounds in Synergy. It should be easy enough to distribute them as well, thanks to the Synergy Soundscript Loader. This feature will gather all the soundscript files located in the "scripts/sounds/" directory and automatically add them to the manifest file as the game loads.

There are four directories for you to place these custom soundscript files in:

Directory Description
scripts/sounds/levels/ Level soundscripts are placed in this directory
scripts/sounds/npcs/ Sounds for NPCs
scripts/sounds/characters/ Soundscripts for custom player models
scripts/sounds/weapons/ For custom weapons

Content Copyright © Synergy Development Team
2005 - 2007