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Development
Version 53
#321 Map Fixed d1_trainstation_01 and ep1_citadel_01 lmp header errors preventing Synergy's EDTs from applying. (Thanks Community) By Krazy Kasrkin
on 12/01/2014
#320 Map Hot-fixed ep2_outland_01 and ep2_outland_05 Alyx issues with KillerB's EDTs (Both of Half-Life 2's Episodes should now be playable again.) By Krazy Kasrkin
on 12/01/2014
#319 Code When killed, players will no longer drop weapons that they would spawn with. By Krazy Kasrkin
on 12/01/2014
#318 Code Added sv_net_optimize_gibbing cvar to prevent specific NPC's from creating server-side gibs to reduce network usage. By Krazy Kasrkin
on 12/01/2014
#317 Code Entity player_speedmod will now effect all players. By Krazy Kasrkin
on 12/01/2014
#316 Code Disabled Player Pyramid hud (hud_player_pyramid). By Krazy Kasrkin
on 12/01/2014
#315 Code Updated to latest base source content. By Krazy Kasrkin
on 12/01/2014
#314 Other Improved MINERVIA: Metastasis support. By Krazy Kasrkin
on 12/01/2014
#313 Code Fixed a crash related to deathnotices. By Krazy Kasrkin
on 12/01/2014
#312 Code Added missing entities citizenpackage and citizensuitcase By Krazy Kasrkin
on 12/01/2014
#311 Code Fixed Oculus Rift (VR) from crashing on startup. By Krazy Kasrkin
on 12/01/2014
#310 Code Updated to latest base binaries. (Windows) By Krazy Kasrkin
on 12/01/2014
Version 52
#309 Code Official Linux support released. By Krazy Kasrkin
on 3/01/2014
#308 Code Increased performance on Mac. By Krazy Kasrkin
on 3/01/2014
#307 Code Fix players being able to damage anything by throwing an explosive then disconnecting from the server. By Krazy Kasrkin
on 3/01/2014
#306 Code Most Actors are now invulnerable. By Krazy Kasrkin
on 3/01/2014
#305 Code Fixed multi-passenger vehicles stopping whenever a passenger exits. By Krazy Kasrkin
on 3/01/2014
#304 Code Fixed scoring not counting, added a Kill tracker along side the Score, and kills with vehicles are now awarded to the driver. By Krazy Kasrkin
on 3/01/2014
#303 Code Level-spawned vehicles will now be removed when the owner reaches a level change to avoid clutter. By Krazy Kasrkin
on 3/01/2014
#302 Code Fixed crash when backtracking from d2_coast_08 to d2_coast_07. By Krazy Kasrkin
on 3/01/2014
#301 Code Fixed crash when killing something with an unoccupied vehicle. By Krazy Kasrkin
on 3/01/2014
#300 Code Fixed players being able to kill each other with Vehicles and Rollermines. By Krazy Kasrkin
on 3/01/2014
#299 Code Fixed crashes on Linux client; should now be as stable as its Mac and Windows counterparts. By Krazy Kasrkin
on 3/01/2014
#298 Code Fixed a few scoreboard issues. By Krazy Kasrkin
on 3/01/2014
Version 51
#297 Code Official Mac (OSX) support released. By Krazy Kasrkin
on 29/12/2013
#296 Code Oculus Rift (VR) beta supported. By Krazy Kasrkin
on 29/12/2013
#295 Code Updated to latest SDK. By Krazy Kasrkin
on 29/12/2013
Version 50
#294 Code Removed donator link in the Donor Window. By Krazy Kasrkin
on 24/10/2013
#293 Code Fixed garbled Deathnotices. By Krazy Kasrkin
on 24/10/2013
#292 Code Fixed a memory leak. By Krazy Kasrkin
on 24/10/2013
#291 Code Some minor bugfixes. By Krazy Kasrkin
on 24/12/2013
Version 49
#290 Code Fixed a common crash introduced in the previous update regarding level changes. By Krazy Kasrkin
on 26/10/2013
#289 Other Updated MINERVA: Metastasis to support the SteamPipe version. By Krazy Kasrkin
on 26/10/2013
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