Where did you get that dyslexia always affects reading and spelling? It may be true in some cases I don't know enough to rule that out, but I have dyslexia and in grade 5 I was tested on my reading and spelling. I spelt at a grade 3 level but read at a grade 12 level. Please don't make arguments bases upon unchecked and untrue facts.
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Synergy Update Version 9, 10
#22
Posted 15 November 2008 - 06:01 PM
I think the point is that we don't think you have dyslexia, because from our perspective, these are "unchecked and untrue facts".
It's not that difficult for someone to misspell on the internet and claim they have dyslexia.
It's not that difficult for someone to misspell on the internet and claim they have dyslexia.
#23
Posted 15 November 2008 - 06:33 PM
It really doesn't matter what learning difficulties he may or may not have. Drop it.
The problem with the posts was not the presentation particuarly, but the content. It fails to make a particularly rational argument, and even on latter posts fails to make a clearer point that "HL2 SUX".
The problem with the posts was not the presentation particuarly, but the content. It fails to make a particularly rational argument, and even on latter posts fails to make a clearer point that "HL2 SUX".
#24
Posted 15 November 2008 - 06:41 PM
Yes that is quite true isn't it. I by no mean want to sound like I am defending someone who has made such posts, epically against someone I know. I was solely interested in clearing up a misconception. After all, when someone is giving so much other ammo, there is no need to make some of your own up.
#26
Posted 25 November 2008 - 01:42 PM
Thanks for the update!
It's good to see players cooperating with sharing health and ammo more now.
I heard someone request a method to let players spawn with a certain amount of giveable health, and was wondering if there was a way this could be possible with the current version, and if not, is it something that may be added in the future (if it can be)?
And to answer a certain complaint, items CAN respawn, just not using the same process that the old maps used.
It's good to see players cooperating with sharing health and ammo more now.
I heard someone request a method to let players spawn with a certain amount of giveable health, and was wondering if there was a way this could be possible with the current version, and if not, is it something that may be added in the future (if it can be)?
And to answer a certain complaint, items CAN respawn, just not using the same process that the old maps used.
#27
Posted 23 December 2008 - 01:29 PM
Hey im new to the forums and should probably post it as a bug, but its version 10 related, for some reason the drop health action doesnt work at all, for me or my friends, also the drop ammo button has to be rapidly pushed twice to work? If you could plz maybe help me or make a fix for the problem that would be great, thanks
#28
Posted 23 December 2008 - 02:45 PM
Frogg, pressing the drop health twice quickly drops a medikit, while pressing it once while next to a teammate will pass the health directly to that player.
-Lexxy.
-Lexxy.
#29
Posted 23 December 2008 - 02:49 PM
Drop is probably not the best name to be attached to those commands. Give would fit better.
The drop ammo key has two functions: pressed once while next to and looking at a player, and pressed twice when not. The single press gives ammo, for the weapon the other player is holding. The double press drops a box of ammo for the weapon you are holding
The drop health key has only one function: pressed once while next to and looking at a player. When pressed it gives the other player 5 health over ~ 5 seconds. (EDIT: there may or may not be a double press function, we have no idea really)
No this isn't in the documentation, don't worry that you might have missed it.
The drop ammo key has two functions: pressed once while next to and looking at a player, and pressed twice when not. The single press gives ammo, for the weapon the other player is holding. The double press drops a box of ammo for the weapon you are holding
The drop health key has only one function: pressed once while next to and looking at a player. When pressed it gives the other player 5 health over ~ 5 seconds. (EDIT: there may or may not be a double press function, we have no idea really)
No this isn't in the documentation, don't worry that you might have missed it.
#30
Posted 23 December 2008 - 03:07 PM
Icely, I could be confusing the drop health with the drop ammo - I might be wrong on the double-press function! :P
-Lexxy.
-Lexxy.
#31
Posted 24 December 2008 - 04:28 PM
You can give and drop ammo, you can only give health.
To drop ammo, you need to double-tap the "Drop Ammo" key; if you press it only once, it tries to give ammo to the player you are facing. You must also be near that player.
To drop ammo, you need to double-tap the "Drop Ammo" key; if you press it only once, it tries to give ammo to the player you are facing. You must also be near that player.

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