Well, I just downloaded this map and put it on my server.
I have a new favorite map.

Good work!
PS: Here's my .edt in case anyone wants one:
CODE
"syn_tower_climb_beta7"
{
"console"
{
"sk_helicopter_health" "1200"
}
"entity"
{
"edit" { "classname" "info_player_start" "values" { "classname" "info_player_coop" } }
"edit" { "classname" "info_player_deathmatch" "values" { "classname" "info_player_coop" } }
"edit" { "classname" "game_player_equip" "values" { "classname" "info_player_equip" } }
"create"
{
"classname" "logic_auto"
"origin" "0 0 0"
"values"
{
spawnflags "1"
OnMapSpawn "weapon_crowbar,addoutput,RespawnCount -1"
OnMapSpawn "weapon_stunstick,addoutput,RespawnCount -1"
OnMapSpawn "weapon_pistol,addoutput,RespawnCount -1"
OnMapSpawn "weapon_ar2,addoutput,RespawnCount -1"
OnMapSpawn "weapon_rpg,addoutput,RespawnCount -1"
OnMapSpawn "weapon_smg1,addoutput,RespawnCount -1"
OnMapSpawn "weapon_357,addoutput,RespawnCount -1"
OnMapSpawn "weapon_crossbow,addoutput,RespawnCount -1"
OnMapSpawn "weapon_shotgun,addoutput,RespawnCount -1"
OnMapSpawn "weapon_frag,addoutput,RespawnCount -1"
OnMapSpawn "weapon_physcannon,addoutput,RespawnCount -1"
OnMapSpawn "weapon_bugbait,addoutput,RespawnCount -1"
OnMapSpawn "weapon_alyxgun,addoutput,RespawnCount -1"
OnMapSpawn "weapon_annabelle,addoutput,RespawnCount -1"
OnMapSpawn "weapon_mp5k,addoutput,RespawnCount -1"
OnMapSpawn "weapon_slam,addoutput,RespawnCount -1"
OnMapSpawn "weapon_mg1,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_pistol,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_pistol_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_357,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_357_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_crossbow,addoutput,RespawnCount -1"
OnMapSpawn "item_box_buckshot,addoutput,RespawnCount -1"
OnMapSpawn "item_rpg_round,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1_grenade,addoutput,RespawnCount -1"
OnMapSpawn "item_battery,addoutput,RespawnCount -1"
OnMapSpawn "item_healthkit,addoutput,RespawnCount -1"
OnMapSpawn "item_healthvial,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2_altfire,addoutput,RespawnCount -1"
OnMapSpawn "item_suit,addoutput,RespawnCount -1"
OnMapSpawn "npc_turret_floor,AddOutput,OnTipped !self:Kill::0:-1,0,-1"
OnMapSpawn "npc_strider,AddOutput,OnDeath !self:Kill::2:-1,0,-1"
}
}
"create"
{
"classname" "info_player_equip"
"values"
{
"item_suit" "1"
"item_battery" "0"
"weapon_crowbar" "0"
"weapon_smg1" "1"
"weapon_ar2" "0"
"weapon_pistol" "1"
"weapon_357" "0"
"weapon_shotgun" "0"
"weapon_crossbow" "0"
"item_ammo_smg1_large" "1"
"item_ammo_ar2_large" "0"
"item_ammo_pistol_large" "1"
"item_ammo_357_large" "0"
"item_box_buckshot" "0"
"item_ammo_crossbow" "0"
}
}
}
}