I've been working on syn_lvcoop_part 2, but for whatever reason when I apply this I keep getting client-side crashes that don't seem to happen without.
At the moment, looks something like this@
CODE
"syn_lvcoop_part2"
{
"entity"
{
"create"
{
classname "logic_auto"
origin "0 0 0"
values
{
spawnflags "1"
OnMapSpawn "weapon_crowbar,addoutput,RespawnCount -1"
OnMapSpawn "weapon_stunstick,addoutput,RespawnCount -1"
OnMapSpawn "weapon_pistol,addoutput,RespawnCount -1"
OnMapSpawn "weapon_ar2,addoutput,RespawnCount -1"
OnMapSpawn "weapon_rpg,addoutput,RespawnCount -1"
OnMapSpawn "weapon_smg1,addoutput,RespawnCount -1"
OnMapSpawn "weapon_357,addoutput,RespawnCount -1"
OnMapSpawn "weapon_crossbow,addoutput,RespawnCount -1"
OnMapSpawn "weapon_shotgun,addoutput,RespawnCount -1"
OnMapSpawn "weapon_frag,addoutput,RespawnCount -1"
OnMapSpawn "weapon_physcannon,addoutput,RespawnCount -1"
OnMapSpawn "weapon_bugbait,addoutput,RespawnCount -1"
OnMapSpawn "weapon_alyxgun,addoutput,RespawnCount -1"
OnMapSpawn "weapon_annabelle,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_pistol,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_pistol_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_357,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_357_large,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_crossbow,addoutput,RespawnCount -1"
OnMapSpawn "item_box_buckshot,addoutput,RespawnCount -1"
OnMapSpawn "item_rpg_round,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_smg1_grenade,addoutput,RespawnCount -1"
OnMapSpawn "item_battery,addoutput,RespawnCount -1"
OnMapSpawn "item_healthkit,addoutput,RespawnCount -1"
OnMapSpawn "item_healthvial,addoutput,RespawnCount -1"
OnMapSpawn "item_ammo_ar2_altfire,addoutput,RespawnCount -1"
OnMapSpawn "item_suit,addoutput,RespawnCount -1"
}
}
"edit" { "classname" "weapon_medkit" "values" { "classname" "item_healthkit" } }
"edit" { "classname" "weapon_mp5" "values" { "classname" "weapon_smg1" } }
delete { "classname" "weapon_flaregun"}
delete { "classname" "item_flare_round"}
delete { "classname" "item_box_flare_rounds"}
"create"
{
"classname" "info_player_equip"
"origin" "0 0 0"
"values"
{
"item_suit" "1"
"item_battery" "0"
"weapon_crowbar" "0"
"weapon_physcannon" "1"
"weapon_pistol" "1"
"weapon_357" "0"
"weapon_shotgun" "1"
"weapon_smg1" "1"
"weapon_ar2" "1"
"weapon_frag" "0"
"weapon_rpg" "0"
}
}
"create"
{
"classname" "ai_relationship"
"origin" "0"
"values"
{
"subject" "big_citadel_combine7"
"target" "player"
"disposition" "1"
"radius" "20000"
"StartActive" "1"
"Reciprocal" "1"
}
}
"create"
{
"classname" "ai_relationship"
"origin" "0"
"values"
{
"subject" "big_citadel_combine7"
"target" "npc_combine_s"
"disposition" "3"
"radius" "20000"
"StartActive" "1"
"Reciprocal" "1"
}
}
"create"
{
"classname" "ai_relationship"
"origin" "0"
"values"
{
"subject" "big_citadel_combine4"
"target" "player"
"disposition" "1"
"radius" "20000"
"StartActive" "1"
"Reciprocal" "1"
}
}
"create"
{
"classname" "ai_relationship"
"origin" "0"
"values"
{
"subject" "big_citadel_combine4"
"target" "npc_combine_s"
"disposition" "3"
"radius" "20000"
"StartActive" "1"
"Reciprocal" "1"
}
}
"edit"
{
"classname" "npc_alien_grunt"
"values"
{
"classname" "npc_poisonzombie"
}
}
}