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Synergy Mod Forums: How do I host a LISTEN server PROPERLY? - Synergy Mod Forums

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WattoDaToyda...  : (24 May 2013 - 09:12 PM) Is the Linux dedicated server completely broken or is it just me?
gmc.jimmy  : (08 May 2013 - 08:05 PM) The guests browsing are probably spambots or search engines.
Vladimir Bladin  : (03 May 2013 - 08:41 PM) Hmm. the online at once record seems to be broken every day. If you're a guest browsing these forums, why not join? As the saying goes, "The more the merrier."
jonnyquattro  : (27 April 2013 - 11:47 AM) woot.
Stino  : (25 April 2013 - 10:14 AM) https://www.facebook.com/SynergyMod People, you know what to do!
TBC Alex  : (22 April 2013 - 01:38 PM) Do you need help no problem send me a pm or open a thread
WattoDaToyda...  : (20 April 2013 - 10:21 PM) Someone please help me with my server!
scorp75  : (19 January 2013 - 01:28 PM) Spam, spam, spam. I am saddened to see this
VOSK  : (18 January 2013 - 03:48 PM) Looking into ways to correct that.
ChexGuy  : (06 January 2013 - 06:44 PM) actually a lot of the forums have spambot posts
ChexGuy  : (06 January 2013 - 06:43 PM) holy crap the entire Synergy Discussion forum is spambots wtf
Pestilence  : (03 January 2013 - 11:38 AM) Woo synergy updates!!
Edfake  : (31 December 2012 - 10:22 PM) sourcemod should now be fixed as of 9 hours ago
Edfake  : (31 December 2012 - 10:21 PM) Happy new years!!!!
Zero Alpha 2  : (31 December 2012 - 12:27 PM) And Happy New years eve!
Zero Alpha 2  : (31 December 2012 - 12:26 PM) Its been awfully quiet in the shout box lately D:
gmc.jimmy  : (17 October 2012 - 09:04 PM) Here's a Slashdot article talking about a Steam vulnerability.
Edfake  : (15 October 2012 - 04:24 PM) If its any help, UrbanCommand check the November 24, 2011 post in news, and Forensic, check your drivers and update them all. maybe updating ditect x will help too
UrbanCommand  : (23 September 2012 - 10:43 AM) WTF i keep on getting invalid steam userID ticket any help :/
Forensic  : (16 September 2012 - 08:04 PM) ok, umm, blue screen of death, anyone know a fix?
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How do I host a LISTEN server PROPERLY? The common question's back.

#1
User is offline   Kuziz 

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Yeah, you have seen a lot of it. Your possible answer - "PORT FORWARD".

But that's not my problem.


I have done port forwarding, I can host a TF2 server (dedicated) properly.

Source games use the same ports, but I decided to re-forward.

TF2 still worked, while Synergy's Listen Server doesn't work. My friends can't find it in the server browser, and when I invite them, they say it's not responding.


I have even turned off my firewall temporarily, and killed the process of Microsoft's Security Essential anti-virus, but I think it's not enough.

canyouseeme.org shows "Connection Refused" on port 27015 (which I am hosting on)

I tried also doing sv_lan 0, ip *My wan ip here*.



Anyone can help me :/?

Sorry for sounding rude in some spots, didn't mean to.
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#2
User is offline   scorp75 

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use listen server or dedicated?

Any errors or have comments on the server console?

Is your TF2 server running on synergy server's start?
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#3
User is offline   Kuziz 

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I am trying to use the listen server, because I don't have enough space on my HDD to install the dedicated server. And no time either.

My console from game launch straight to the entering the level and being able to play on it after the loading on the listen server.

Welcome to version 1343564444 (29-07-12 14:20:44)
Steam Content [SV]: mounted game 420 (1)
Steam Content [SV]: mounted game 380 (1)
Steam Content [SV]: mounted game 340 (1)
Steam Content [SV]: mounted game 220 (1)
Unable to remove c:\program files\steam\steamapps\katos111\synergy\synergy\gamestats.log!
maxplayers set to 6
Steam config directory: c:\program files\steam\steamapps\katos111\synergy\platform\config
Steam Content [CL]: mounted game 420 (1)
Steam Content [CL]: parsed tokens from ep2
Steam Content [CL]: mounted game 380 (1)
Steam Content [CL]: parsed tokens from episodic
Steam Content [CL]: mounted game 340 (1)
Steam Content [CL]: parsed tokens from lostcoast
Steam Content [CL]: mounted game 220 (1)
Steam Content [CL]: parsed tokens from hl2
Convar r_rootlod has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
Convar r_eyeglintlodpixels has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
Convar r_skin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins)
Convar mat_softwareskin has conflicting FCVAR_CHEAT flags (child: no FCVAR_CHEAT, parent: FCVAR_CHEAT, parent wins)
Parent cvar in server.dll not allowed (debug_idletime)
Parent cvar in server.dll not allowed (xc_uncrouch_on_jump)
ILocalize::AddFile() failed to load file "resource/hl2mp_english.txt".
ConVarRef hud_saytext doesn't point to an existing ConVar
ConVarRef hud_saytext doesn't point to an existing ConVar
ConVarRef spec_drawstatus doesn't point to an existing ConVar
Network: IP [myinternalip], mode MP, dedicated No, ports 27015 SV / 27005 CL
maxplayers set to 10
Steam Content [SV]: changing games for level d1_trainstation_02
Steam Content [SV]: found game hl2
Steam Content [SV]: adding unused path from ep2
Steam Content [SV]: adding unused path from ep1
Steam Content [SV]: adding unused path from lost
CModelLoader::Map_IsValid:  No such map 'maps/metastasis_1.bsp'
CModelLoader::Map_IsValid:  No such map 'maps/metastasis_2.bsp'
CModelLoader::Map_IsValid:  No such map 'maps/metastasis_3.bsp'
CModelLoader::Map_IsValid:  No such map 'maps/metastasis_4a.bsp'
CModelLoader::Map_IsValid:  No such map 'maps/metastasis_4b.bsp'
Read 33/256 valid map names from 'maplist.txt' for vote system
Unknown command "sk_Houndeye_health"
Unknown command "sk_Houndeye_dmg_blast"
Executing listen server config file
NoBans:  read 0 lines from file
Attempted to create unknown entity type logic_achievement!
Can't init logic_achievement
Attempted to create unknown entity type logic_achievement!
Can't init logic_achievement
NPC citizen_queue_start_1 using alternate collision! -- DISABLED
NPC citizen_queue_start_2 using alternate collision! -- DISABLED
NPC citizen_queue_start_3 using alternate collision! -- DISABLED
exec: couldn't exec listenserver.cfg
Adding master server 208.64.200.52:27011
Adding master server 208.64.200.65:27015
NPC citizen_passerby using alternate collision! -- DISABLED
NPC citizen_queue using alternate collision! -- DISABLED
NPC citizen_random_individual using alternate collision! -- DISABLED
NPC citizen_random_individual using alternate collision! -- DISABLED

Synergy
Map: d1_trainstation_02
Players: 1 / 10
Build: 4104
Server Number: 1

Steam Content [CL]: changing games for level d1_trainstation_02
Steam Content [CL]: found game hl2
Steam Content [CL]: adding unused path from ep2
Steam Content [CL]: adding unused path from ep1
Steam Content [CL]: adding unused path from lost
Attemped to precache unknown particle system "achieved"!
Connection to Steam servers successful.
   VAC secure mode disabled.
No pure server whitelist. sv_pure = 0
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
   - Material       : nature/red_grass
   - Surface center : -5008 -3376 64
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: nature/red_grass). This wastes perf for no benefit.
NPC citizen_passerby using alternate collision! -- DISABLED
Blarblarblarblar connected
Redownloading all lightmaps
NPC citizen_passerby using alternate collision! -- DISABLED
NPC citizen_passerby using alternate collision! -- DISABLED
] status
hostname: hostname
version : 1.0.0.0/14 4104 insecure  
udp/ip  :  [myinternalipyetagain]:27015
map     : d1_trainstation_02 at: -4225 x, -342 y, 1 z
players : 1 (10 max)

# userid name uniqueid connected ping loss state adr
#  2 "Blarblarblarblar" STEAM_0:1:29366226 00:12 17 0 active loopback
CSceneEntity Breen :"Breen" failed to start sequence "sitpose"


Using the command "ip" without any entry shows "localhost"

I AM SELECTING THE OPTION TO HOST IN THE INTERNET.

After changing the ip and sv_lan 0 and using heartbeat, still nothing.

TF2 server is running in a different time. Never two at once.
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