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Zuul  : (30 April 2012 - 03:20 PM) that's pretty good. now, I wonder why my SSD only get's 6.9.....
gmc.jimmy  : (29 April 2012 - 08:34 AM) On a scale from 1.0 to 7.9 from the Windows Experience Index shows the CPU & RAM at 7.7 and the Graphics at 7.8. The harddisk only rates a 5.9 though. Still plenty fast for my liking.
Zuul  : (28 April 2012 - 05:07 PM) give us some specs :D
gmc.jimmy  : (25 April 2012 - 07:59 PM) Its alive! This new machine is a screamer! :D
gmc.jimmy  : (14 April 2012 - 02:00 PM) Power tools, of coarse. http://www.tigerdire...SRCCODE=WEBWISH
Zuul  : (14 April 2012 - 12:19 PM) a new hammer...or maybe a screwdriver......a saw?
gmc.jimmy  : (13 April 2012 - 06:50 PM) Just ordered some new hardware. Should be here in a couple of weeks if nothing goes wrong. *crosses fingers*
jonnyquattro  : (27 March 2012 - 09:28 AM) You people.
OutNoober  : (20 March 2012 - 04:13 PM) Yay Lost coast iven works :o thanks
OutNoober  : (20 March 2012 - 04:13 PM) Nvm fixed the problem, reinstalled steam
OutNoober  : (20 March 2012 - 08:42 AM) Hey, problem :( I log in to my steam, try to run a game and it pops up a notification "Steam Refresh Login" For security reasons, it is required that you re-enter your password to continue. So I press log in form that window and it logs in forever ? It has been logging in for 1hr and 23 min, any help to how fix that ? D:
Krazy Kasrkin  : (19 March 2012 - 03:00 PM) Add lost to mount.cache if the server has the content
OutNoober  : (19 March 2012 - 06:46 AM) Can I play Lost Coast In synergy ? :D Just wondering it would be cool, must I add some thing in the mount.cache file ? There are hl2 ep1 and ep2, must I add LC as lost coast or what ?
VOSK  : (17 March 2012 - 10:38 AM) Good to hear Zuul!
Zuul  : (15 March 2012 - 02:44 PM) got the server running :) I made some stupid shit, but I wiped everything clean, and now it's game on
VOSK  : (12 March 2012 - 05:56 PM) THIS*
VOSK  : (12 March 2012 - 05:55 PM) Zuul, in regards to dedicated servers, you've looked at this? http://synergymod.ne...ments/Dedicated Servers
Zuul  : (07 March 2012 - 03:39 PM) nevermind...resolved....I'll just run a listenserver. lol I never spend so much time in the trainstation like this :D
Zuul  : (06 March 2012 - 12:22 PM) invalid user steam account id
Zuul  : (06 March 2012 - 12:03 PM) I can run a listen server allright but this dedicated server stuff get's my blood boiling
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How to add maps to mapselect_160?

#1
User is offline   deadguy78 

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I'm not really good with mapping or anything but i was wondering how to add maps to mapselect_160 so me and my friend can decide on a map without me having to restart the server everytime.
I'm sorry im such a retard but I can't really change what i know if i don't know where to look -.-
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#2
User is offline   scorp75 

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Карта mapselect_160 была создана не для synergy , а для ОС .
Не знаю почему никто на synergy не делает таких лобби.
Я переделал на synergy oc_lobby oc_archive

Чтобы понять как добавлять карты в эти лобби нужно знать 2 вещи.

Первое.
Все двери имеют свой номер, за дверями находятся триггеры запускающие карту. Они тоже имеют свои уникальные имена.
Как правило они все отличаются номером привязаным к двери.

Второе.
Нужно знать как изменять значение триггеров. Для этого нужно знать как используется .edt

Ну и установив значение требуемой карты, нужно удалить блокирующую стенку, которая не пускает к непрописанной двери.

Приведу пример прописывания одной карты на дверь на карте synob_archive_v1
Here is an example of one prescription map at the door on the map synob_archive_v1

"delete" { "targetname" "wall_map03" }
"edit" { "targetname" "text_map03_1" "values" { "message" "Карта syn_canal_escape_part1" } }
"edit" { "targetname" "text_map03_2" "values" { "message" "Map syn_canal_escape_part1" } }
"edit" { "targetname" "text_map03_3" "values" { "message" "Кооперативные карты на прохождение, миникомпания" } }
"edit" { "targetname" "text_map03_4" "values" { "message" "Классика жанра" } }
"edit" { "targetname" "trigger_map03" "values" { "OnPlayersIn" "ServerCommand,Command,changelevel syn_canal_escape_part1,0,-1" } }
"create" { "classname" "infodecal" "values" { "origin" "1000 -617 -736" "texture" "synob_archive/syn_canal_escape_part1" } }

В любом случае карту нужно декомпилировать в программе vmex и после уже в хаммере проверяются все таргетнеймы дверей и триггеров


translation


Map mapselect_160 was not created synergy, but for the oc.
I do not know why nobody does such synergy lobby.
I redid in synergy oc_lobby oc_archive

To understand how to add these cards in the lobby need to know two things.

First.
All doors have their own room, the doors are triggers fire map. They also have their own unique names. Usually they are all different numbers of attachment to the door.

Secondю
you need to know how to change the value of flip-flops. To do this you need to know how to use. Edt
Well, setting the desired map, you must remove the blocking wall that will not allow for unregistered door. Here is an example of one prescription card at the doorю

In any case, the map need to decompile a program vmex
Hummer after already checked all the doors and triggers targetname
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