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VOSK
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21 years old
Male
Ontario, Canada
Born Mar-24-1989
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Computers, Programming, Source engine, Health, Art
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Joined: 7-April 08
Profile Views: 2,606*
Last Seen: 14th April 2010 - 06:36 PM
Local Time: Sep 10 2010, 01:49 AM
1,437 posts (2 per day)
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MSN mrhanky7@hotmail.com
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VOSK

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8 Feb 2010
Hello everyone!

Life has been a bit hectic for all of us, with jobs, work, sleep deprivation, temporary insanity, but we would like to inform you that the project continues!

We're starting to change our focus again; we would like to create our own campaign now, as well as add in our own new ideas. Which basically means, you will eventually see new content for the mod. However, we still will be continually fixing issues with the vanilla campaigns like Half-Life 2.
To help with this new direction, we will be in need of additional developers, but more on that will come later.

There are some other issues, mainly gameplay ones, that the team is discussing as well; the healing and ammo-sharing system (or lack of), how players will respawn and general flow of the game. We are also discussing ideas to help server administrators set up servers more easily.

Archanor has completed some updates to his syn_TakeOver map - complete with new textures and an exciting helicopter battle.

(IMG:http://synergymod.net/images/media/syn_takeover/thumbs/syn_takeover_ob0001.jpg) (IMG:http://synergymod.net/images/media/syn_takeover/thumbs/syn_takeover_ob0002.jpg)
(IMG:http://synergymod.net/images/media/syn_takeover/thumbs/syn_takeover_ob0010.jpg) (IMG:http://synergymod.net/images/media/syn_takeover/thumbs/syn_takeover_ob0011.jpg)

For those of you level designers, feel free to make use of the new textures as well, especially if you'll be participating in our very first official map contest! Winner will be given FPS Points and the possibility for inclusion in our next update. See this page for details.

(IMG:http://synergymod.net/images/media/synergy_textures_s.jpg)

We realize this is a small update, however we thank you all for your patience!
14 Nov 2009

Become aware:

http://blog.avast.com/2009/08/19/win32indu...-file-infector/

Be careful when downloading Delphi programs, compiling Delphi programs (if you're infected) and automatic updates - hopefully Microsoft doesn't use Delphi...
9 Nov 2009
This version is a small update, but still, here's a changelog for you.

http://synergymod.net/Development/16
http://synergymod.net/Development/17

Sorry for the lack of work on the mod - I have courses to do and I am also thinking of earning a BCS at university.

In other words, "things" are happening - with all of us, to be exact;

4LT is currently at school, if I'm not mistaken, a university.
JQ works.
Deathstick is also at school.

Archanor is making progress on a brand-new TakeOver map. (Hopefully a sequel comes too.)
27 Sep 2009
[21/10/09] (IMG:style_emoticons/default/CheckButton_2.gif) modify point_teleport and have it move all players, if used for a player

(IMG:style_emoticons/default/CheckButton_0.gif) show notification about spawning when waiting to spawn (or when dead)
17 Sep 2009

How do I host a server so that my friends can join?

This is an extremely common question. Therefore, I've taken the time to write up a small document explaining the two most important steps you must take before you can even start your server.

The document can be found here. ( http://synergymod.net/Documents/Hosting%20a%20Server )

Feedback about the document itself, is welcome.

I hope this can help some of you.
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Time is now: 10th September 2010 - 05:49 AM